Second Life Aviation Wiki

The Dragonfly is an aeroplane produced by McKeenan Aviation.

The MA-Dragonfly is an eight-seater amphibious aircraft, powered by a single turbofan jet engine.  It has no counterpart in real life, but shares design principles with the Russian-built Beriev Be-200 Altair, with the exception that the Dragonfly has a single engine which is mounted inside the body of the plane, with the inlet duct directly above and behind the wings.  The Dragonfly has been built for stability, versatility, and with an emphasis on mouse-look flying in Second Life®.

Version 1.2 features a 7-seater rezzable runabout boat to ferry passengers (or yourself) to hard-to-reach landing points, or simply to take your passengers on a water tour.

Numerous other additions, such as internal lighting and navigation switches added, and ATC chatter only whilst under power.


The Dragonfly is designed to be a versatile aircraft, capable of "Island hopping" whilst still being able to land at virtually any airport - the aircraft will land on either prim objects (such as airport runways), or on undeveloped Second Life® ground. This aircraft is unusual in the fact that it uses a top-mounted turbofan engine to supply thrust; most other seaplanes utilize propeller or turbo prop power plants.

It seats six passengers and two crew, and has excellent stability when crossing Sim borders. The interior passenger cabin is roomy, and avoids the claustrophobic sensation of many other aircraft. A sittable bathroom at the back provides relief for those longer flights.

The aircraft can auto-detect airport water ramps, or you may choose semi-manual or fully manual modes when you need to lower landing gear for the transition from water to land. Transitioning from land to water is always handled automatically, and landing gear will retract when the plane finds itself in water..

Although the aircraft is easy to fly, there is still a degree of skill needed to takeoff and land successfully. For example, flaps must be used for both takeoffs and landings, and nose-first landings will not be tolerated. This means you will need to be on your toes during takeoffs and landings, and is intended to add to the realism of flying in Second Life®.

The ability to land on any stretch of water in Second Life® makes this aircraft highly versatile, since it can opens up new routes for both the casual pilot and for airline owners/operators - smaller islands and secluded coves can now be easily accessible.

We hope that you find this aircraft a useful addition to your Second Life® aviation fleet, and we are confident you will find the plane reliable, serviceable, and pleasant to fly.


* Mesh construction

* Full working cockpit instrumentation

* Modify / Copy / No Transfer

* Optimized for Mouse-look fliers

* Smooth Land/Sea or Sea/Land transitions

* Moving Gear, Flaps, Ailerons, Elevators, Yokes, Thrust lever & Rudder

* Optimized scripts for high stability

* Auto-level after ascents/descents

* Excellent Sim crossing transitions

* Rezzable docking ramps for high/steep landing piers

* Rezzable Air stairs whilst on tarmac

* Adjustable Pilot's seat - up and down

* Eject unwelcome hitchhikers

* Drag & Drop Paint/Livery system

* Adjustable handling whilst in flight

* ATC radio chatter

* Galley and sittable Bathroom

* LCD passenger screens

* Separate adjustable Camera HUD to aid in landing/taxiing

* Updates for life

External links